Well, it’s been some months since I finished my famous edit.

My thoughts about it are mostly positive, which I hadn’t expected when I embarked upon it. I feel like some progress was made, even if at points I added more than I took away. The only niggle I have is that I feel like towards the end of the process, I was cutting corners – not reading sections properly and getting lazy towards cutting. Still, it’s more editing on these novels than I’ve ever done, so there’s that.

Upon finishing the edit, I became more creative. I think restricting myself to proof-reading and cutting made me appreciate how nice it is to write freely. I finally finished the Ash-Brides trilogy, and made great strides towards making it reader friendly – AND I embarked on a new project, as yet untitled. Having the time and energy to devote to a project like that full time is so refreshing. I didn’t need to feel guilty that I was neglecting other aspects of my life so I could write, or vice versa. This is the most creative I’ve been for years, and I’m sustaining it, too.

There is still a paper edit on the cards here, but not right now. I’ve just finished a huge move, across the Atlantic (!) and dealing with the paperwork for that has been soul-crushing. It’s nearly over, and I’m glad.

The other big thing I’ve accomplished is I sent out a short story to a competition. It’s something I’ve been meaning to do for years, and I know to some, this isn’t a big deal at all. For me, this is a huge step towards publishing again. I’m so protective of my work that any sort of step towards rejection is frightening for me, but it’s important to try.

Something else creative I’ve embarked on is a music project  with my friend, Alex. We review classic albums, picked for us by friends, and put them on this blog here. It’s updated nearly every day, so check it out.

Okay, that’s my update over. I have to get back to space.

ploughed through that strange double narrative, and managed to speed through Dib’s Universe, book three, and the very last book I ever hand wrote.

I started writing at twelve, when I didn’t have unlimited access to a computer or laptop to write with. All of my early novels (of which there are five that will never see the light of day, the first three Space and Time novels I just edited, a novel about a walled city, Against the Elements and I think that’s it?) were hand-written, in notebooks, and then on lined paper. I had a lovely green Parker pen that a friend of the family bought me, and I would sit at my desk or on my bed and write all day, if the mood took me.

For my sixteenth birthday (yes, sixteenth – I had no friends and wrote a lot), I bought a third hand laptop off a friend, and the first novel I wrote on it was Eugene’s Vortex, the fourth Space and Time novel.

There are a myriad of advantages to writing straight to screen:

  1. Continuity – not just between pages, but between entire novels. It’s so easy to check up on a capitalisation, or a previous important section. What I’m finding, four chapters in to Vortex, is that I’m way more accurate with that sort of thing. It’s easier to scroll up, or control-f something like a key phrase than sort through reams of paper.
  2. Unlimited space to mess up, rewrite, edit. On paper, I was concerned with the ink and paper consumption, and the tidiness of the thing. On screen, no worries.
  3. You can write faster, for longer. I don’t know about you, but hand-writing a whole novel plays havoc with your hands. My novels definitely became longer when I had the joys of Microsoft Word.
  4. Keep it secret, keep it safe. I’m a paranoid writer. I don’t want anyone stumbling across my writing when I don’t want them to. Password protect, baby.
  5. Editing is way easy. Honestly. Utilise that Track Changes tool.

But I’m also discovering the biggest problems with writing straight to screen. The first is that with all that space, I ramble. My tautological phrases have doubled, probably because I’m not thinking hard about the right word or phrase. It’s almost like I just put every phrase I liked down and thought, ‘I’ll pick one later’. What I find is that the right phrase is often there, nestled in a bunch of other, exactly similar phrases, and that’s taking up a lot of edit time.

Typos, obviously, are a curse here too. There are lots of ‘me’s instead of ‘my’s and ‘he’s instead of ‘her’s and that is something you have to comb for, excessively. I also think maybe that I got obssessed with the synonyms tab on the drop down menu, because there are weird words in there that I would never use now.

Editing is about paring down, and unlike the first three books, I’m adding a lot less and taking out more, which is a good thing. There is definitely a big step up from Universe’s word count to Vortex’s.

But I’m enjoying these Space novels a lot. These are my favourite characters and it’s funny seeing how accurate my descriptions of them are continuously. It’s a learning curve!

If the title baffles you, it’s totally fine.

Let me introduce you to Ryan.

Ryan is a narcissist, but he’s classy with it. Tactless, but funny. The traditional charming rogue, except with casual murder. He’s probably one of the first characters I ever admitted kind of lived in my head. I don’t mean that in the same way I do with other characters. Of course they all live in my head. But Ryan is… there.

Which is fine. I mean, writers create characters. And in order to create characters, they have to feel real, not only to the reader but to yourself as well. The more real that character feels, the better you’ll write them (I’m sure I blogged about this before).

But Ryan is Ryan. And he’s rather persistent.

So when I wrote the second novel in the Time and Space series, I decided to let him vent off some steam and give him his own first person narration.

I want to make a point here that it was the very first time I ever attempted first person. I didn’t find it comfortable all the rest of the time I’d tried it, and I didn’t want to wreck it up. But Ryan’s voice was so strong, I knew I could at least give it a decent stab.

I also want to point out that the whole novel is NOT in Ryan’s pov.

That seemed like an excellent idea at the time. I wanted to keep some continuity in style with the first novel, which includes all of the same characters, and honestly, I wasn’t sure I could keep the first person up. So it mixes between third person and Ryan. Me sometimes, Ryan others. No issue. It reads well, and it makes sense, and Ryan’s narration occurs at key moments rather than just because I feel like writing like Ryan.

(Side note: if attempting this, you MUST make sure it isn’t a gimmick, or something just to appease the fangirl in you. The first person has to work on its own, not as a scaffold for the third, and vice versa. If you want a great example, try the Bartimaeus trilogy by Johnathon Stroud, which does this beautifully.)

The issue comes when trying to edit.

I flew through the first novel, due to previous edits and a clear sense of what I wanted out of it, and powered through to the second, thinking it would be done in the same amount of time.

Nope.

The problem is what made it work so well the first time: Ryan. The strength of his narration and his particular style of speaking is so jarring against my third person narration that trying to edit in strict chapter continuity is nigh on impossible, because as I exit a third person chapter, I am suddenly thrust into a different voice and style that I immediately have to adapt to in order to be subjective.

And it isn’t my voice. It’s Ryan’s. And I know that sounds weird. I have to inhabit his head, which makes the edit really, really hard.

Right now, I’m thinking this is what I’ll do:

a) Power through. I’m nearly at the end of the initial edit, so I may as well push through these last eight chapters. Slowly.

b) Print out. This, of course, is one of my previous edit tips. But there’s a reason for this.

c) Separate out Ryan from me. In this case, take all of the third person chapters and put them in one pile, and all of the Ryan chapters and place them in another.

d) Paper edit each voice separately. So, all the third, all together. Then, all of Ryan’s.

e) Take it back to the computer edit. Add all changes.

f) Final read.

It’s going to take way more time than I imagined, but I want to do this thing properly. I’ll update you on the process – maybe with pictures!!

 

It’s been a long time, people, I know. But life.

I’ve got some spare time on my hands at the moment, for the first time in years. It’s a weird feeling, but it’s great, too, because it means that I am solely focused on something I should have done a really long time ago: finish that goddamn edit.

I started with The Summoner, which over the course of nearly 10 years has has several edits. I haven’t kept track. I just kept picking away at it. Last week, I sat myself down to finish the edit I started in MarchUnfortunately, Word had somehow deleted all my tracking and revisions.

Well, I knew I got pretty far in, so I started on Chapter 4.

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Sigh. It was kind of okay, though. Without the blinkers of my revisions, I re-read all of those chapters thinking maybe I hadn’t edited them after all. It meant I actually did a further edit, which can’t be a bad thing, I guess.

Anyway, I finished that beast last week, and walked away for the weekend. Today, I went back and accepted all changes, and then started reading again.

This is my proof-read. This IS NOT another edit. You finally have to reach a point where you stop editing and start seeing it as a whole thing. Of course, I’m changing things here and there, but not to the crazy extent I was before, because I kind of trust myself now.

Already, I can see how much more mature the writing sounds. That’s good. And the story has a good flow, with acceptable tension, and mostly, I’m pleased with it.

Notice how I said in the first paragraph how I don’t know how many edits I’ve done, but I know that over the last 10 years, I’ve done a lot to this.

TEN. YEARS.

Obviously, this hasn’t been continuous editing. But I’m an edit-avoider, and I know it, and when I think of the work I’ve done on this thing, I feel kind of proud. I can’t count how many times I’ve read it. But I can see the fruits of my labours, finally, and it feels pretty good.

I’m moving on to Book 2, The Summoned, once I’ve done this re-read, which is a novel I’m proud of, anyway. Feeling positive, folks!

Planetine label

Hello. So yeah, another sneak peek at my Planetine submission. The diary is finished, and accompanying it will be a cool video where I pretend to be a museum curator and stuff.

Planetine will be at Leeds Corn Exchange for ONE WEEK ONLY, with a bunch of activities you can join in with and 13 artists. It starts on 4th May and is pretty much awesome.

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On Twitter, we’re @planetine. Come and check us out!

More sneak peeks to come…

 

Hello all, long time no type.

There is a brand new project that I’m working on, in collaboration with a whole bunch of crazy talented artists and run by crazy talented Ryan Thompson, called Planetine. It will be an artistic exhibition, based on the creation of planets.

So, right up my street.

I will be contributing a Son of Songs planet, and an exclusive Son of Songs story to go with it and, fingers crossed, a little video that works with it.

Date for your diary is May 4th 2016 (yes, Star Wars Day!) and the place to be is Leeds, UK. I will give more details closer to the time.

Interested? Sign up to Planetine on Facebook here, and on Twitter here.

 

Other than that, here’s a sneak peak…2016-02-23 17.53.49.jpg

I am the first person to admit that I overuse dreams in my novels. I don’t know why – I suppose I think in terms of a story, they make more sense than random bits of exposition or overly obvious and dramatic symbolism. I’m of the school of thought which is it’s only symbolic to your character if, y’know, it means something to them, and if something means something to you, you’ll think about it a lot, right?

Anyway. The point to this is that exposition, and meaningful symbolism, can be super tricky, and it sometimes feels easy to throw in a flashback or just have a character explain something. The problem here is that often, these parts of your story feel bolted on. They aren’t streamlined or decorative – they’re scaffolding with green netting on. And your reader can see it really clearly. It’s the same rule as ‘your characters shouldn’t look in a mirror and describe what they see’ (although I am guilty of this, and I’m trying to argue it out in a particular series as a thread through the books? Ugh, it doesn’t even sound convincing to myself). In fact, every author has done this at some point. You’ll have something really crucial* to say, and no way to say it except for info dump.

*Note I say, really crucial. It’s important for you to be able to determine what is interesting and what is necessary. If you’ve done your worldbuilding and characterisation right, sometimes you’ll know something awesome that you think everyone must know, when in reality, it’s just pretty filler.

I like to utilise dreams and flashback for this. It’s one of the benefits, I’m finding, of first person. It’s far more natural for someone talking in first person to go off on a tangent and explain something than it is for a third person omniscient narrator to just start describing how the sewage system works in the depths of Mars. You can, of course, use dreams and flashback in third person, but it always seems clunky and awkward. Remember, your reader is way more intelligent than you give them credit for, and they can see through badly crafted plot devices. Your exposition needs to feel natural and fluid, in the same way that an action scene does, and it needs all of your skill to work. Don’t assume that just because it’s a flashback or a dream, it doesn’t need nice description. In the same vein, don’t just simile all over it like vomit. It has to sound like part of your story.

I’m currently working with a character who has severe mental health issues, probably something like PTSD. He has voices and flashbacks often of awful things that have happened to him. In terms of his character, it makes sense that he sometimes dreams of terrible memories, or thinks fondly on those that have meaning for him. It’s really nice, weaving these together in tangent with his story and building an atmosphere with these. If you’re playing with flashbacks and dreams, it’s really important that they aren’t sledgehammer/nut and that they help to add something to the plot. Garrick’s memories often jump in when he’s stressed, or anxious. His voices give a terrible insight into how messed up he is. His dreams focus on things he loves, like autumn, and foxes. It helps to give that wistful, nostalgic, fragmented feeling that I feel when I think of Garrick, and which has built him from boy to man.

I find flashback works best if a character has spoken about it to another, or right at the start of a chapter, otherwise, it feels too… bleh. Dreams need to have some sort of thread, rather than being a step-by-step ‘now, reader, this is SIGNIFICANT’, like real dreams are.

But remember, if you stray too long from the main plot, your reader gets lost. Use these things sparingly.